Oslo · Norway

Virtual studios for broadcast, built in Unreal Engine.

Frost Axe designs and delivers virtual production sets, AR graphics and real-time environments — and makes the ones you already have hold up on air.

Unreal EngineVirtual ProductionBroadcast Design

Broadcast Unreal Audit & Launch

Your set has a show date.

Virtual production has problems.

The graphics are wrong. The virtual set was never built for 1080p at 60 FPS. The blueprints or the motion design are broken.

In two days, you know exactly what it takes to go on air — and if you need us to step in, we step in.

€4,999*
The Audit · two days · on-site or remote

For teams with an air date — election coverage, sports seasons, studio launches, the set that demoed fine at the show and airs badly.

Launch — hands-on, we get the set back on track — is quoted from the audit findings, or on demand if the show is tomorrow.

The audit · day one

Diagnosis

  • Re-prioritize what is actually needed to go on air — and what isn't
  • Profile the set live: GPU / CPU / render-thread, stream hitches, level loads
  • Tracked camera, anti-aliasing and keyer check
  • Blueprint, motion design, plugin and version review

The audit · day two

The plan

  • Every issue ranked by what it costs the show vs. what it costs to fix
  • Time estimates for each item
  • Walkthrough with your operators and engineers
  • A fixed quote for the fixes — do them in-house, or hand them to us

The launch package · on demand

Back on track

  • Hands-on: frame rate, broken blueprints, motion design that won't fire
  • Run under rehearsal conditions, not demo conditions
  • Every change documented in your project
  • Priced per intervention — scope, urgency and travel

Proven live, on deadline. Diagnosed a trade-show broadcast set running at half its target frame rate during setup week, on the floor, before it opened.

Book the audit ↓

* Audit starts at €4,999 for two days (USD on request); travel billed separately. The audit is hands-off — nothing in your project is changed. Launch work and any re-scope or rebuild are quoted as their own engagement.

* No platform lock-in: the work is done in native Unreal Engine. Platform-level issues are escalated to your vendor — Chyron, Zero Density, Pixotope, Vizrt or other Unreal-based systems — with the findings in hand.

Selected Work

Real-time sets and graphics, on air and in production.

World Cup 2026 — FOX 5 Virtual Studio
Watch on LinkedIn ↗

World Cup 2026 — FOX 5 Virtual Studio

World Cup 2026 · FOX 5 · Virtual Studio
Nordic Virtual Studio Concept
Concept · Real-time environment · Work In Progress

Nordic Virtual Studio Concept

An original Frost Axe environment — aurora skies, glass and ice, fjord horizon. Designed as a fully explorable real-time broadcast space.

IBC 2025 — Live Virtual Set
Unreal Engine · Live broadcast

IBC 2025 — Live Virtual Set

Live virtual set broadcast from IBC 2025 — real-time Unreal Engine environment on air.

"

Håvar is one of the most talented and dedicated broadcast designers I have worked with. His knowledge of Unreal Engine and virtual production is second to none.

Bill Beyer
SVP Broadcast Design, FOX Sports

What We Build

Virtual Studio Design

Full virtual set design and build in Unreal Engine — from concept through to broadcast-ready delivery. Optimised for live performance at 1080p/60fps.

AR & Real-Time Graphics

Augmented reality overlays, data-driven graphics and motion design — built to integrate with your existing broadcast chain.

Virtual Production Audit

Two-day deep-dive into your existing virtual production setup. Performance profiling, blueprint review, and a prioritised fix list before your air date.

Sports

Live match coverage, studio shows, election nights

News

24-hour news sets, breaking coverage, data walls

Entertainment

Award shows, talk formats, branded environments

Events

Trade shows, product launches, hybrid broadcast

About Frost Axe

Frost Axe Entertainment is a virtual production studio based in Oslo, Norway. Founded by Håvar Larsen, we design and deliver real-time broadcast environments in Unreal Engine — from concept through to live air.

We work with broadcasters, production companies and agencies who need virtual sets that actually perform under broadcast conditions. Not demo conditions. Not trade-show conditions. Broadcast conditions.

Our work spans sports coverage, news formats, entertainment and live events — built for the teams who have a show date and need it to hold up.

Håvar Larsen
Founder & Lead Designer
10+
Years in broadcast design
Oslo
Norway
UE5
Unreal Engine native
Also from Frost Axe

Trolldom

A dark fantasy world built in Unreal Engine — Norse mythology, real-time environments, and original storytelling. A separate creative project from the studio.

Explore Trolldom →

Let's Talk

Have a show date? A set that isn't performing? Or a project you want to build from scratch? Get in touch.

[email protected]
© 2026 Frost Axe Entertainment — Oslo, NorwayUnreal Engine · Broadcast · Film · Live Events