Virtual studios for broadcast, built in Unreal Engine.
Frost Axe designs and delivers virtual production sets, AR graphics and real-time environments — and makes the ones you already have hold up on air.
Four ways to work with Frost Axe
Pricing
Every job starts with a brief and ends with a fixed price. Pick the tier that matches your show date; most teams enter on the left and come back on the right.
Audit Package
For a set with a problem and an air date. You get the diagnosis and the plan.
- ◆Live profiling: what actually costs you frame rate
- ◆Camera, keyer, anti-aliasing, blueprint and plugin review
- ◆Every issue ranked by cost to the show vs. cost to fix
- ◆A priced Launch proposal on the last page
Reskin or Launch Package
One offer, two shapes. Reskin: a new look on the set you have. Launch Package: we take the audit plan and get the set you have on air.
- ◆Reskin: new art direction, materials, lighting and layout on your existing structure
- ◆Launch: optimised frame rates; existing blueprints and motion-design graphics functional and meeting rehearsal conditions
- ◆Integrated with your tracking and keyer — any Unreal-based platform
- ◆Every change documented inside your project; on-air support for the first show
Set with Integrations
For a new studio, a new show, a new season. A virtual set built from the brief up, plus everything your control room needs to drive it.
- ◆Concept, art direction and build in native Unreal Engine
- ◆Virtual monitors, video walls and data-driven surfaces
- ◆Graphics logic — blueprints or motion design — triggerable from your control panel
- ◆Playout and data feeds wired in; operators trained
- ◆Second pair of hands on the final week, included
Season Package
For election coverage, a sports season, a volume with a full calendar. The integrator in the room, before things break.
- ◆Weekly access to Håvar for planning and coordination
- ◆Set creation, maintenance and updates across the season
- ◆On-site for the shows that matter, remote the rest
- ◆Priority response during live windows
How the tiers work. The Audit pays for itself when we know where the bottlenecks are. The Launch Package is priced from the Audit, so nothing is quoted blind; a Reskin is the same budget pointed at a new look. Set with Integrations is the one your operators drive from the control room every day; it's what Frost Axe is for. Season is for teams who would rather not meet us during an emergency: a set, and the person who built it, for the whole run. Prices in EUR; USD and NOK on request; travel billed separately.
Selected Work
Real-time sets and graphics, on air and in production.
World Cup 2026 — FOX 5 Virtual Studio
World Cup 2026 · FOX 5 · Virtual StudioNordic Virtual Studio Concept
An original Frost Axe environment — aurora skies, glass and ice, fjord horizon. Designed as a fully explorable real-time broadcast space.
IBC 2025 — Live Virtual Set
Live virtual set broadcast from IBC 2025 — real-time Unreal Engine environment on air.
Håvar delivered our World Cup 2026 virtual production package: modeling, motion design, blueprinting and integration. Fast, reliable, and to a high broadcast standard. It's always a pleasure to work with Håvar.
What We Build
Virtual Studio Design
Full virtual set design and build in Unreal Engine — from concept through to broadcast-ready delivery. Optimised for live performance at 1080p/60fps.
AR & Real-Time Graphics
Augmented reality overlays, data-driven graphics and motion design — built to integrate with your existing broadcast chain.
Virtual Production Audit
Two-day deep-dive into your existing virtual production setup. Performance profiling, blueprint review, and a prioritised fix list before your air date.
Sports
Live match coverage, studio shows, election nights
News
24-hour news sets, breaking coverage, data walls
Entertainment
Award shows, talk formats, branded environments
Events
Trade shows, product launches, hybrid broadcast
About Frost Axe
Frost Axe Entertainment is a virtual production studio based in Oslo, Norway. Founded by Håvar Larsen, we design and deliver real-time broadcast environments in Unreal Engine — from concept through to live air.
We work with broadcasters, production companies and agencies who need virtual sets that actually perform under broadcast conditions. Not demo conditions. Not trade-show conditions. Broadcast conditions.
Our work spans sports coverage, news formats, entertainment and live events — built for the teams who have a show date and need it to hold up.
Let's Talk
Have a show date? A set that isn't performing? Or a project you want to build from scratch? Get in touch.
[email protected]Trolldom
A dark fantasy world built in Unreal Engine — Norse mythology, real-time environments, and original storytelling. A separate creative project from the studio.

