Oslo · Norway

Virtual studios for broadcast, built in Unreal Engine.

Frost Axe designs and delivers virtual production sets, AR graphics and real-time environments — for broadcast, film, live events and entertainment.

Unreal EngineVirtual ProductionBroadcast Design

SelectedWork

Real-time sets and graphics, on air and in production.

IBC 2025 — Live Virtual Set
Watch on YouTube ↗

IBC 2025 — Live Virtual Set

Unreal Engine · Live broadcast
Frost Axe Nordic Virtual Studio Concept
Frost Axe — Studio Concept · Releasing Soon
Concept · Real-time environment · Releasing soon

Nordic Virtual Studio Concept

An original Frost Axe environment — aurora skies, glass and ice, fjord horizon. Designed as a fully explorable real-time broadcast space.

World Cup 2026
Broadcast VP · 2026

World Cup 2026 — Virtual Production Package

3D modeling, motion design, blueprinting and system integration for World Cup 2026 broadcast coverage. Full case study coming soon.

Services

Virtual Studio Design

Concept to camera-ready: full virtual set design and set extensions built for real-time — lighting, materials and depth that hold up on air.

Unreal & Virtual Production Integration

Platform-agnostic delivery across all major real-time broadcast pipelines — scene optimization, blueprinting, tracking integration and on-site support. Sets that run stable at broadcast frame rates, not just in demos.

AR & Broadcast Graphics

Augmented-reality elements, motion design, overlays, and data-driven graphics that live inside and beyond the set — one coherent visual world.

Broadcast

News, sports & studio productions

Film & ICVFX

Real-time environments for the volume

Live Events

XR stages, screens & show visuals

Entertainment

Brand worlds, exhibits & experiences

About Frost Axe

Frost Axe Entertainment is the studio of Håvar Larsen — a Senior Unreal Engine generalist and broadcast set designer based in Oslo, working at the intersection of virtual production and real-time graphics.

From concept art to on-air delivery, every project is handled end-to-end by the person you actually talk to: design, build, optimization, integration and support. Recent work includes virtual production packages for World Cup 2026 coverage and live sets shown at IBC.

Frost Axe also builds its own worlds — including Trolldom, a Norse action game crafted solo in Unreal Engine. The same engine, the same eye, pointed at virtual worlds.

Håvar Larsen
At a glance
Unreal Engine
core platform
Chyron VSAR
2023 – present
Pixotope
2022 – 2023
Oslo
based · works worldwide
From the Frost Axe forge

Trolldom

A story-driven Norse hack-n-slash, built solo in Unreal Engine. Folklore, steel and the world after the Sundering.

Visit trolldom.net →

Building a virtual studio?

Tell me what you're making. I'll tell you how it runs in real time.

[email protected]
© 2026 Frost Axe Entertainment — Oslo, NorwayUnreal Engine · Broadcast · Film · Live Events