Virtual studios for broadcast, built in Unreal Engine.
Frost Axe designs and delivers virtual production sets, AR graphics and real-time environments — for broadcast, film, live events and entertainment.
SelectedWork
Real-time sets and graphics, on air and in production.
IBC 2025 — Live Virtual Set
Unreal Engine · Live broadcastNordic Virtual Studio Concept
An original Frost Axe environment — aurora skies, glass and ice, fjord horizon. Designed as a fully explorable real-time broadcast space.
World Cup 2026 — Virtual Production Package
3D modeling, motion design, blueprinting and system integration for World Cup 2026 broadcast coverage. Full case study coming soon.
Håvar delivered our World Cup 2026 virtual production package: modeling, motion design, blueprinting and integration. Fast, reliable, and to a high broadcast standard. It's always a pleasure to work with Håvar.
Services
Virtual Studio Design
Concept to camera-ready: full virtual set design and set extensions built for real-time — lighting, materials and depth that hold up on air.
Unreal & Virtual Production Integration
Platform-agnostic delivery across all major real-time broadcast pipelines — scene optimization, blueprinting, tracking integration and on-site support. Sets that run stable at broadcast frame rates, not just in demos.
AR & Broadcast Graphics
Augmented-reality elements, motion design, overlays, and data-driven graphics that live inside and beyond the set — one coherent visual world.
Broadcast
News, sports & studio productions
Film & ICVFX
Real-time environments for the volume
Live Events
XR stages, screens & show visuals
Entertainment
Brand worlds, exhibits & experiences
About Frost Axe
Frost Axe Entertainment is the studio of Håvar Larsen — a Senior Unreal Engine generalist and broadcast set designer based in Oslo, working at the intersection of virtual production and real-time graphics.
From concept art to on-air delivery, every project is handled end-to-end by the person you actually talk to: design, build, optimization, integration and support. Recent work includes virtual production packages for World Cup 2026 coverage and live sets shown at IBC.
Frost Axe also builds its own worlds — including Trolldom, a Norse action game crafted solo in Unreal Engine. The same engine, the same eye, pointed at virtual worlds.
Trolldom
A story-driven Norse hack-n-slash, built solo in Unreal Engine. Folklore, steel and the world after the Sundering.
Building a virtual studio?
Tell me what you're making. I'll tell you how it runs in real time.
[email protected]